Notes
This function is in beta test. Please help improve it in the issues
here.
Traceback (most recent call last): File "/out/package/game.py", line 694, in run action = timed_func(observation) File "/out/package/util.py", line 675, in __call__ result = self.function(*args, **keyArgs) File "multiagentTestClasses.py", line 190, in getAction studentAction = (self.studentAgent.getAction(state), File "multiAgents.py", line 260, in getAction value = self.expectimax(newState, 1, self.depth) File "multiAgents.py", line 273, in expectimax scores = [self.expectimax(currentGameState.generateSuccessor(Index, action), newIndex, depth) for action in legalMoves] File "multiAgents.py", line 273, in <listcomp> scores = [self.expectimax(currentGameState.generateSuccessor(Index, action), newIndex, depth) for action in legalMoves] File "/out/package/pacman.py", line 118, in generateSuccessor GhostRules.applyAction(state, action, agentIndex) File "/out/package/pacman.py", line 428, in applyAction raise Exception("Illegal ghost action " + str(action)) Exception
Hints
Your answer may be identical to the JOJ answer in the first several lines.
However, you will still get Wrong Answer because the complete output may be longer and there might be errors in the future lines.
Please double check your code to solve this problem and try again.
Your Answer
Pacman crashed *** FAIL: ./test_cases/q4/7-pacman-game.test *** Agent crashed on smallClassic. No credit
JOJ Answer
*** PASS: ./test_cases/q4/7-pacman-game.test