/tmp/cckoINgR.o: In function `map3(game*)':
map.cpp:(.text+0xe51): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0xe67): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0xe7d): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0xe93): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0xea9): undefined reference to `AddCapsule(game*, int, int)'
/tmp/cckoINgR.o:map.cpp:(.text+0xebf): more undefined references to `AddCapsule(game*, int, int)' follow
/tmp/cckoINgR.o: In function `map3(game*)':
map.cpp:(.text+0xeda): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0xef5): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0xf10): undefined reference to `AddGhost(game*, int, int, direction)'
/tmp/cckoINgR.o: In function `map4(game*)':
map.cpp:(.text+0xf7c): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0xfad): undefined reference to `AddGhost(game*, int, int, direction)'
/tmp/cckoINgR.o: In function `map5(game*)':
map.cpp:(.text+0x1148): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x115e): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x1174): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x118a): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x1633): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x164e): undefined reference to `AddGhost(game*, int, int, direction)'
/tmp/cckoINgR.o: In function `map6(game*)':
map.cpp:(.text+0x17d3): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x17e9): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x17ff): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x1c7c): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x1c97): undefined reference to `AddGhost(game*, int, int, direction)'
/tmp/cckoINgR.o: In function `map7(game*)':
map.cpp:(.text+0x2139): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x2154): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x216f): undefined reference to `AddGhost(game*, int, int, direction)'
/tmp/cckoINgR.o:map.cpp:(.text+0x22a1): more undefined references to `AddGhost(game*, int, int, direction)' follow
/tmp/cckoINgR.o: In function `map8(game*)':
map.cpp:(.text+0x2359): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x236f): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x2385): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x239b): undefined reference to `AddCapsule(game*, int, int)'
/tmp/cckoINgR.o: In function `map9(game*)':
map.cpp:(.text+0x2f33): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x2f4e): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x2f69): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x2f84): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x2f9f): undefined reference to `AddGhost(game*, int, int, direction)'
/tmp/cckoINgR.o:map.cpp:(.text+0x2fba): more undefined references to `AddGhost(game*, int, int, direction)' follow
/tmp/cckoINgR.o: In function `map9(game*)':
map.cpp:(.text+0x3006): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x301c): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x3032): undefined reference to `AddCapsule(game*, int, int)'
/tmp/cckoINgR.o: In function `map10(game*)':
map.cpp:(.text+0x3bca): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x3be5): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x3c00): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x3c1b): undefined reference to `AddGhost(game*, int, int, direction)'
map.cpp:(.text+0x3c36): undefined reference to `AddGhost(game*, int, int, direction)'
/tmp/cckoINgR.o:map.cpp:(.text+0x3c51): more undefined references to `AddGhost(game*, int, int, direction)' follow
/tmp/cckoINgR.o: In function `map10(game*)':
map.cpp:(.text+0x3c9d): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x3cb3): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x3cc9): undefined reference to `AddCapsule(game*, int, int)'
map.cpp:(.text+0x3cdf): undefined reference to `AddCapsule(game*, int, int)'
collect2: error: ld returned 1 exit status