/in/game.cpp: In function 'Game* NewGame(int, int)':
/in/game.cpp:27:11: error: 'Game {aka struct game}' has no member named 'pacmanRow'
game->pacmanRow = -1;
^~~~~~~~~
/in/game.cpp:28:11: error: 'Game {aka struct game}' has no member named 'pacmanCol'
game->pacmanCol = -1;
^~~~~~~~~
/in/game.cpp: In function 'bool AddPacman(Game*, int, int)':
/in/game.cpp:97:15: error: 'Game {aka struct game}' has no member named 'pacmanRow'
if (game->pacmanRow != -1 && game->pacmanCol != -1) {
^~~~~~~~~
/in/game.cpp:97:40: error: 'Game {aka struct game}' has no member named 'pacmanCol'
if (game->pacmanRow != -1 && game->pacmanCol != -1) {
^~~~~~~~~
/in/game.cpp:102:11: error: 'Game {aka struct game}' has no member named 'pacmanRow'
game->pacmanRow = r; // 更新 Pacman 的行
^~~~~~~~~
/in/game.cpp:103:11: error: 'Game {aka struct game}' has no member named 'pacmanCol'
game->pacmanCol = c; // 更新 Pacman 的列
^~~~~~~~~
/in/game.cpp: In function 'void MovePacman(Game*, Direction)':
/in/game.cpp:126:20: error: 'Game {aka struct game}' has no member named 'pacmanRow'
int pr = game->pacmanRow, pc = game->pacmanCol;
^~~~~~~~~
/in/game.cpp:129:23: error: 'pc' was not declared in this scope
int nr = pr, nc = pc;
^~
/in/game.cpp:129:23: note: suggested alternative: 'nc'
int nr = pr, nc = pc;
^~
nc
/in/game.cpp:150:15: error: 'Game {aka struct game}' has no member named 'pacmanRow'
game->pacmanRow = nr;
^~~~~~~~~
/in/game.cpp:151:15: error: 'Game {aka struct game}' has no member named 'pacmanCol'
game->pacmanCol = nc;
^~~~~~~~~